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Mobs in "Maynkraft": a detailed description of how to make them

Millions of people play in "Maynkraft" and do not cease to be surprised how much this is a brilliant game. It does not have a specific story, there is no great realistic graphics, but it is an ideal sandbox, that is, an open world in which the player is free to do what he likes, and the only goal for him is survival. The more fortunate quickly cease to survive and begin to live, build, procure, while not the quickest ones continue to struggle with difficulty from all the dangers of this world.

The terrible world of "Meincraft"

When you first start playing "Mayncraft", you might think that this is too complicated a game - mobs in "Maynkraft" very often come across aggressive ones, that is, they suddenly attack a player in order to harm him. A novice, as you know, to make the pain is very simple, so often people throw the game, not even feeling it all. But you should not do this, because of the dangers you can always learn to defend, and otherwise it will bring you only pleasure. After all, the mobs in "Maynkraft" are friendly, you can always make your own farm with sheep, pigs and chickens, cut hair, collect eggs and live for your own pleasure. And you can wander around, looking for worthy opponents among all mobs, but what can it lead to?

Mobs and their variety

A beginner can easily ask: "What are these mobs in Meincraft, what should I do with them?" And to answer this question is very easy. After all, if you played at least some kind of multiplayer game, then the word "mobs" should be perfectly familiar to you - it means creatures that are not man-driven, but have a programmed line of behavior. There are non-aggressive mobs who will not attack the player even if he starts to beat them, but there are aggressive ones that attack when they see you and will chase if you try to escape. In addition, there are also semi-aggressive mobs - until a certain time they are absolutely harmless, if you do not touch them, but if you hit them or disrupt their personal space, they attack you. And in the latter case, most often they will not pursue you if you leave the disturbed territory, that is, as you can see, mobs are the most diverse. And this variety is beautifully displayed in "Maynkraft."

Quick and convenient

However, often mobs have to search around the world, which is not very convenient. Mobs in "Maynkraft", as in any other online game, serve as a source of experience, as well as various materials that will not be obtained in any other way. And often it happens that one or another material that falls out of a particular mob, you need urgently, and this type is not anywhere in the neighborhood. In this case, you have two choices: either carefully search the territory, hoping to stumble upon a lost mob of the kind you need, or make a special trap. Such traps are called spuners, that is, they do not catch already existing monsters, but attract newly born. Therefore, if you wanted to learn how to make mobs in Meincraft, then this is exactly the answer you were looking for - you will need traps. The spawner is fenced with a grating and has inside the icon the required mob and fire, since the mobs spawn wherever there is light.

Administrator privileges

Spawners for mobs can be set by the administrator. At the basic level, only one spa team is available to him, thanks to which pigs appear. However, this is by no means the only mob that may be needed for players in the game "Maynkraft" - a survey of the mobs in it could take a very long time, since there are actually a huge number of them. Therefore, the administrator must download and install certain plug-ins on the server in order to be able to spawn any other mobs, except pigs. With this help, he can regulate the number of monsters in the world, add those that are not enough. Naturally, this is a huge plus, but still the players themselves would like to influence their own destiny, so it is worth considering the possibility of building an impressive and efficient spanner.

The best spanner possible

If you want to make a quality spawn of mobs in "Maynkraft", then you have to tinker, as it requires a lot of materials and a lot of patience. First of all, you should take care that in your inventory there was everything necessary for building a spa. First of all, this is 8 buckets of water, as well as as much stone as you can find. And do not underestimate its importance, since the stone will be the main material from which a spawner can be built. You will also need a chest, four hoppers, four slabs, as well as many, many torches. In Maynkraft, the review of mobs advises you to look for them where there is a lot of light. This has already been said earlier, since this is a very important point, which in no case should be forgotten.

Building a spanner

Mobs in Mayncraft 1. 5. 2 always spawn near the light, so it's best for you to cover all the light sources in advance around the place where the spawner will be erected. The more effectively this is done, the more pointy the mobs will spawn. However, this aspect has not changed and in later versions of the game - mobs in "Mayncraft" 1. 7. 4 also love light, so this spanner will work for both old servers and new ones. To begin with, you will need to build an impressive tower from the stored stone - 25 blocks will be enough. In the middle of the tower, there must be a gap of two to two blocks. When you do this, you will need to install a chest at the bottom of the tower, after which the base of the tower, two blocks tall, will have to be demolished. Where an empty two-by-two block is formed, you need to put four hoppers that will occupy this emptiness - this is where the mobs will arrive. To make their fall is minimally pleasant, over the funnels you need to install four plates. After that, the most difficult thing begins - you need to go upstairs and make four long and narrow platforms with walls so that they all look in different directions and converge at the hole leading down. In each of the formed depressions pour two buckets of water so that it flows to the central hole, but does not drain down. Then we fix the area between the valleys, creating a flat pedestal, above it we build walls with a height of at least two blocks, and then cover the resulting structure with a roof. On the roof, install as many torches as possible so that the mobs are guaranteed to spawn in your trap. They will have nowhere to go, so they will go to the hole, fall, and you can collect what you need from them.

Small operating conditions

In order for this spawner to act, you need to stay close to him, otherwise mobs can just walk inside the trap, not trying to get out of it. If they know that you are around, they will have a goal to which they will aspire, and will find their inevitable death, and you will get the necessary resources. Also, do not forget that spiders can get stuck in the aisle, but this is a fairly rare case. For reinsurance, you can make tiny holes at the top to push the spiders down if necessary.

Than a useful spanner

To extract resources, you sometimes have to go all over the world, but if you can not make the stones or plants come to you, then the mobs are quite. And from the mobs are very nice and useful ingredients, so do not neglect such a useful structure as a spa.

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