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Shadowrun: Dragonfall - passage, plot and other features of the game

Every gamer knows that before launching a new project, one should be inspired by his passage, after studying some release, review or review. One of the most interesting projects on the right can be considered the game Shadowrun: Dragonfall. Passage, plot, characters, graphics - all this is worthy of that in detail to study this RPG. To the participants of the game it became clear where the orcs that protect the elves, or the endless robberies of ATMs, are worth noting one thing. This project is not independent: it is an addition to the tactical game Shadowrun Returns, and it is from here that all heroes, types of locations and storyline are adopted.

About the game

The whole plot of the game is twisted around mercenaries - harsh executors, ready at any time to carry out the assignment, but for a fee. These characters in the game are engaged in absolutely all illegal cases - robberies, thefts, shooting, and legal - exchange, trade and so on. But who becomes a participant by opening the game world Shadowrun: Dragonfall? An overview of the characters that have the leading roles is very short, because the player, when launching this project, becomes that mercenary. The gameplay is twisted around a team of such specialists, and it all boils down to the fact that the standard survival scheme is collapsing, and we have to contend with new rules and laws, leading our grouping. Now this cyberpunk thriller sends the player on the path of immorality and lawlessness, where it is necessary to fight for life and money in other ways.

Features of the game

Although all the actions in the game take place in a big city, the feeling will be that it's not a Berlin, but a slum. The whole map of the game is a city, divided into zones. You can move around the map by using the subway. In this case, the personal zone of trade and life will be so steep that it does not turn around. But there are other features in the game Shadowrun: Dragonfall. Passage here is much more interesting, and all because the order of the tasks has ceased to be imposed. Now the player decides when and what to use, where to go and to which mission to proceed. Of course, the dialogues and the whole story process direct the player to the linear structure of the story's development, but this can always be circumvented by completing the task from another location. This sensation of "non-linearity" is fueled also by the characters of the partners. They boldly express their opinion on the player's decision, share their emotions and even reject the presented variant of actions. This adds a special realism to the game atmosphere.

How to get through the game?

But there are more important issues that should be considered, namely, what actions are needed in the game Shadowrun: Dragonfall. Passage in the game is nonlinear, you can perform different tasks, but the essence of the basic game is left by Shadowrun Returns - these are battles in a special spirit. Battles will be permanent, but to win them, you need to use the secret capabilities that are in Shadowrun: Dragonfall. Codes are the fastest way to get what you want, as it's enough to hold down a couple of keys. For example, if you hold down the combination [Alt] + [F1] or [Ctrl] + [F1] and add the word addKarma [number] to it, you can increase the character's karma by the desired number of positions. The codes are absolutely everything: adding the word stunray, you can stun all enemies, and if you enter suicide, you can destroy the selected character. There are a lot of cheats in the game Shadowrun: Dragonfall. Passing through these "helping elements" will be much easier and easier, but is it more interesting?

Installation and opinion of participants

Each player has his own opinion about the passage of this game. Many believe that this is a very high-quality game with its features and advantages. Others believe that it is substantially unfinished. Many people note not the most respectable sound equipment. Noticeable flaws were with respect to graphics in the game Shadowrun: Dragonfall. The crack necessary for this game to read dialogs and to know what in general there is a speech between the characters is set separately. Excellent translation can be considered Director's Cut. It was created by the team of ZoG Forum Team and is the licensed version for the game Shadowrun: Dragonfall. A crack of any type is installed in the game in the usual way: the first time the game is started, the path to the folder is specified ... \ steamapps \ common, if it was not found automatically.

If we talk about the game as a whole, then this is quite a worthy project for which you can spend your free time. The passage is interesting, the plot is unusual, and the entourage is quite qualitative. Although the graphics are not at the best level, and the soundtrack sometimes deceives, this project can be attributed to the class of "worthy".

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