Arts & EntertainmentGambling

How to play "one thousand": rules, features and recommendations

How to play "one thousand" - this question is asked by many fans of card games. Indeed, the rules are not so simple, and the game itself requires participants in the mind, the skills of analysis and the ability to take risks at the right time, and in unnecessary - to hold back the horses.

Fundamental rules

In the "one thousand" are played by the company in 2-4 people, but the best thing is to do it in it three together. For the game, only cards from ninth to ace are used, which according to the seniority are so - nine, jack, lady, king, ten, ace. The main goal of the game is to score a thousand points, and the one who makes it first becomes the winner.

Each "move" or "party" is divided into four consecutive stages - the surrender of all cards from the deck, bidding with the announcement of bets, the draw of cards from the hands and the calculation of the points directly, which eventually remained with the players on hand.

Transfer of cards

We will describe how to play the "one thousand" threesome.

The first change is determined by the player selected by the toss, in the future the change will be made by the participant sitting on the left hand from the first dealer, and so on. The deck is carefully shuffled, then the player to the left of the dealer removes the upper half of the deck and puts it down.

After the commissioner looks, what card in the deck lies from the bottom, and if it's a nine, then shows it to everyone, and then the left player again takes the deck off. If three times, when the left player was shooting the deck, there was a nine from below, then a penalty of 120 points is assigned to him. If the jack is below, then the deck is removed by the dealer himself, but only once.

After these complex manipulations begins the game "one thousand", to play in which everyone will have seven cards. The remaining three cards must be put in the closed position on the center of the table - this will be a draw.

Trade

At this stage, the participants actually start playing "one thousand". How it's done? It's very simple, the bidding starts. All players compete among themselves for the right to put and collect points from this bet. The bet is often called the "order". The first order is made by the deliverer. He does it necessarily in the size of a hundred points. Next bet is made by the player sitting on the left hand. He either raises the order, or says "pass", and misses the trade in this round. Raise your bid by at least 5 points.

If a player does not have a pair of king and ladies of one revenge in the cards (marjazh), then he can not bargain above one hundred and twenty points. Also, the amount of points for which he is traded, can never be more than one hundred and twenty points + points for marjage, or marjages.

Points for cards are:

  • Ace - 11 points;
  • Ten points - 10 points;
  • King - 4 points;
  • Lady - 3 points;
  • Jack - 2 points;
  • Ninth - 0 points.

Points for marjazhi a little more:

  • Marjage on peaks - four ten points;
  • On the clubs - six score points;
  • On the tubers - eight dozen points;
  • On hearts - a hundred points, a maximum.

That's how you need to play "one thousand". Obviously, the rules are complex, but quite understandable. Players are traded until two players out of three can not be rescued. After that, all three cards are taken from the draw, opened and given to the winner. This player takes two unnecessary cards and gives one to each opponent.

How to play "one thousand" in the cards next? The winning player announces his final bet. You can not lower it, but you can raise it. If, even after taking the cards, the player sees that along with the purchase he can not get the number of points announced in the bet, the only thing he can do is "write a deck". "Schedule of the deck" is as follows - the participant loses the number of points that he put, and his opponents receive 60 points each. The cards are dealt again, and the trade is on a new one.

Rally

If you want to play "one thousand", how do you draw points? In fact, it's quite simple. The first move at this stage is made by the dealer. He puts any card on his desk from his hand. The next player clockwise puts a card of the same suit on the top, either a trump card or any suit. This is done in the specified sequence. The one of the three participants who put the card, the highest in seniority, takes all the cards for himself and in the next step of the draw the first one goes the same way. Remember that the top ten is the oldest, only an ace is higher!

If the player has a marjage in his hands, and he took the last bribe, he can go with one of the cards of the marjazh, the lady or the king, and make this suit a trump. On the first move there is no trump card. Sometimes when declaring marjazha, slang is used - after the word marjazh is added:

  • "Daddy", "father" or "he", if the king is put.
  • "Mom", "mother" or "she", if the lady.
  • "It", if you play with an ace marjazhem and put an ace. Ace marjage means that four aces of different suits make up a marjage.

In total, eight drawings are held.

Scoring

When all the cards are played, the procedure begins like scoring. If a player for the whole draw has never taken a bribe, then he gets a "bolt". After receiving the third "bolt" comes a penalty of 120 points.

Points are calculated simply - the sum of all cards on hands is considered, and the king and the lady of the same suit are counted on the points of the marjazh. The winner will be a player who, on the basis of the previous rounds, will collect a thousand.

However, the instruction on how to play "one thousand" in cards would be incomplete if we did not talk about the "barrel". Once a player picks up 880 points or more, he sits down on the "barrel". His glasses drop to 880, and he needs to do the following:

  • Put more than 120 points in the bet.
  • Win trading.
  • Collect 120 points in the raffle.

All this must be done in one move. The player will have three attempts, and if nothing comes out, his glasses will fall to zero.

Maps, "one thousand": play together

Let's consider this option. Quite often people ask themselves how to play "one thousand" together? Is it possible? In fact, quite, and quite simply. At the beginning, each player receives 10 cards, and in the purchase there are 4: two closed stacks of two cards. Then everything goes classically - first bargaining. The player who declares the maximum points wins it. This participant gets the right to open one pile lying on the table, show it to the second player and put the cards to him. Then two any cards are placed by this player on the table in a closed pile. Then finally the next stage begins - the rally, described above. If the player can not score those points, which he stated on the stakes, then he takes them away from his glasses, if he can - then he adds everything he has received. "Barrels" in the game one against one usually do not, but this can be negotiated by the participants separately - it all depends on their desires.

The game is a thousand. Play with the computer, too, you can

In the "one thousand" does not necessarily play with people. If you can not find your companions, and the fun attracts you, then you can play with the computer. There are many sites for this. They offer online options on the flash, as well as various games that you can install on your computer. You can play as with virtual opponents-bots, and with friends or people from the Internet. How to play "one thousand" in cards with a computer? Very convenient, because he himself will calculate the points. However, a computer can be a very clever opponent, so be careful.

Individual arrangements

To make the game "one thousand" more exciting, you can play it with individual arrangements. These arrangements can both simplify and complicate the process. Here are examples of such rules:

If at the time when the trade began, the player has already spent 120 points, then he must pass.

If there is less than 5 points in the buy-out of cards, then the person who received it may demand a re-transfer if he was a depositor and placed 100 automatically.

During the draw, you can declare a trump suit on the first turn of marjazh to anyone.

The rule of "Golden Coon" - in the first three games, the points scored and not selected by the players are multiplied by two. In the first three games, each player must take a minimum of 120 points. If no one takes 120 points, then the game starts anew.

Ace marjazh. When a player has four aces in his hand, if he puts in the first draw on the table, he automatically gets 200 points, and the trump card will be the suit of the ace. In the next drawings he is obliged to start a draw with an ace.

Playing with a bedclothes - a lady and a jack with the same suit make up a "mini-marjage" and cost 50 percent of the usual cost.

If the player has four nines on his hands, then putting the first on the table, he gets 360 or 200 points. Also, with 4 nines, a participant can declare a retake of cards at will.

All these agreements are optional, and are negotiated individually by the players before the party.

Similar articles

 

 

 

 

Trending Now

 

 

 

 

Newest

Copyright © 2018 en.birmiss.com. Theme powered by WordPress.