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Guide to the guards in the "PX". Builds in the game

Of course, the modern world of MMORPG literally teems with various games and accessible races. Quite often became the guards and druids (not to mention the familiar to all tanks and hills). If you do not like PW, but want to speak out for a complex character in an online game, it's best to find a guild on guard "Aion" and fight it. Unlike Perfect World, this class is a tanker, which allows the gamer to diversify the world of its capabilities. Nevertheless, we return to our topic.

Who is it?

Of course, before writing a guide on the guards in the "PV", we need to figure out who they are (the sake / siki) in this game. In themselves, the Siki are a class of the so-called ancient. These comrades - a mixture of wives and magicians.

This miracle can do a lot. A good advantage is the ability to debuff mobs and beat them with massive skills (there are 3 of them), which, unfortunately, can not be used on rollback. The guards have a fairly fast attack with magic skills, which makes it possible to crush the enemies with the same blow, literally by rollback. He knows the magic of metal. Beating can both physical damage, and magic. Now that the general ideas about the class have been formed, let's try to answer the question of how to swing the guard. The guide given below will help you to some extent.

How to start the flow

Undoubtedly, as in any online game, you have the opportunity to differently pump the character. Builds in the game the sea. That's why guiding the guards in the "PV" will help you decide exactly what type of sikom and in what gear you want and will play.

By themselves builds - this is the so-called way of pumping a character, on which depends his style and behavior in the game. If you do not know how to correctly allocate skill points, you can drive your guard into a dead end and make of it a useless doll that, even in a well-dressed form, will not be of value.

Basic build (conic)

From the name it is clear that this build is the most common among the sikers. So to speak, the classic of the genre. This direction is based on the survivability of the player. In some cases, such a guard can replace a tank. In the Gorge of the Phoenix, the main build can walk "in one sting", with a pick on mana. In extreme cases, take a mystic or a priest with you. Checked: at the 57th level this cracker is able to walk alone in the UV and kill the boss without a podhill. In order to swing the konist guard, you need to distribute skill points every 2 levels as follows: 5 - strength, 3 - dexterity 2 - endurance. Pumped mass shots will be very useful. Carry better pairing swords and heavy armor. Our guide to guards in the "PV" will be built on a similar principle.

Balanced

Compared to a horse build, it has less HP, but it has more strike power and a percentage hit. Every 10 levels you will receive 1% of the chance of a critical hit. You can tank this cracker, but it will be somewhat more complicated than the previous one. It is recommended to stock up a good chiller (even better if you always play with him in pairs).

If PVP is important, then this build is for you. Nevertheless, it will be necessary to stockpile with hick-knives, as well as with straight hands. Every 10 levels, cast down your skill points by 6 for strength and 4 for dexterity. On dungeons and gorges this build without support is better not to go, if you do not want to long and tediously click on the banks for HP. Mass skills for PVE games are mandatory.

Kritsovnik

Our guide to the guards in the "PV" continues. After considering the "mini-tank" and a good DD, you can go to the build, which every 8 levels will add 1% to the critical strike. Thus, kritovnik - the leader in accuracy, dodge and the chance of loss of crit. On physical damage this build is good, but that's how a tank it does not fit at all. For the PVP game, the kicker-kritovnik is also suitable. For this build you need to roll 5 points in strength and 5 in dexterity. Unfortunately, with mobs attacking magic, you have to be careful.

Strong

Now our guide to guards in the "Pv" (in particular, according to his builds) is coming to an end. The last useful build is power. The base damage from these crackers is quite weighty, but here's the dexterity, endurance and critical is not enough. So, if you decide to swing the power packer, be ready to zatarivatsya banks-hacks and in time to use them. By mobs, this fellow pummels fun and quickly, if he manages to eat jars on HP. Otherwise, it will be just as fun and quick to put you together. For PVP is not very suitable. Of course, the tank can not function. In order to swing the security guard, throw 7 points in strength and 3 in dexterity every 10 levels. Shmot best to wear the lion's share of protection and HP.

Thus, it's easy to see that the sikers do not have a lot of builds for a comfortable game. Very successful option will be mixed - about 80-85 to swing balanced, and after throwing 3 points into force and 2 to dexterity each level.

So our guide has come to an end. Druid, Guardian, Mage, Tank, Hiller - it's not so important what kind of class you play. The main thing is direct hands and knowledge about how to pump the character. Good game!

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