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"Anabiosis: The Dream of Reason": passage and a short guide

The project of the "Action Forms" studio was developed exactly 3 years, after which it was published in 2008. Virtually no one expected that the game will produce a strong sensation and will raise a storm in the domestic market of the gaming industry. But as it were not so. Everything is exactly the opposite. Thus, the world received another worthwhile horror shooter, and from our domestic developers. For the most complete presentation you need to learn the basic idea of the game "Cryostasis: The Dream of Reason", the passage and guidance to which you can find below.

It's cold and scary

All the action takes place in 1968 in the Arctic. The main character and concurrently polar explorer Alexander Nesterov gets the task to go aboard the nuclear icebreaker "North Wind" in the indicated place. On the approach to the point of the meeting, Alexander observes that none of the ship's members meet him. Having decided to deal with this strangeness, he still decides to travel on a huge icebreaker. Subsequently, the main character is to reveal the gloomy mystery of all that happened on this ship, devoid of past life and warmth. Empty metal structures, deserted corridors and strange eerie sounds coming from the walls are the main highlight of the game "Cryostasis: Dream of Reason", the passage of which will cause the heart to beat several times more often.

Warm or die

An interesting game component is the constant search for a source of heat, without which the protagonist will give the ends with maximum speed. Of course, there will be such areas on the ship where this need disappears, but their number is insignificant. The accumulated heat gives time to make its way through the hard-to-pass and frozen areas of the terrain. Also, "Anabiosis: The Dream of Reason", the passage of which is rather difficult, and the plot competes with any parapsychological thriller, tells the story of the crew of the ship, will show the main events that occurred a few days before the death. The whole game is dominated by many global natural phenomena: death, life, struggle, heat and cold.

Kill the dead man!

Naturally, the passage of the game "Anabiosis: Dream of Reason" implies the presence of enemies, represented in this case in the form of zombies and other evil spirits. Honestly, not very pleasant interlocutors. But the course is not only hands, but also all kinds of crowbars and mounts, pistols, shotguns and rifles. So be sure, resistance to enemies is assured.

Classical wrapping

It is quite natural that when a person wants to play something ugly and feel hundreds of thousands of shivers running through the body, he will be afraid and worried when passing such games. "Anabiosis: The Dream of Reason", the passage of which is very exciting, creates an eerie and frosty atmosphere that makes playing in some moments unbearable. Here there are the main classical elements of any good horror action: high-quality and timely sound (noises, screeching, whispers), sudden and unexpected twists and events and, of course, the corresponding graphic design. Many gamers who have passed the game are looking forward to the continuation of the sequel - "Anabiosis: The Dream of Reason 2". But for all the will of developers.

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