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What are the professions of the "Second World War" you can pump?

Without studying any craft, it's difficult to play World of Warcraft. Therefore, we suggest that you find out what professions in the "Second World War" exist today and which ones to choose best depending on the class.

Basic information about the professions of the "Second World War"

Starting to play World of Warcraft, not everyone thinks about the fact that eventually the character needs to master some craft. Professions of the "Second World War" help you get clothes, elixirs, buffs on your own, and also earn gold.

To date, there are eleven major crafts and four additional. Of the first character can only possess two. Additional professions of the "Second World War" you can learn everything. The main, in turn, are divided into derivatives and collective.

Each craft needs its own resources. They get it when traveling the world, buy at auctions, exchange with members of the guild or with other players. Teach the professions of teachers who are in the main cities of the location. Some masters can be found along the way.

With each new update the games are updated. For example, the professions in "WWII 3.3.5" did not anticipate the possibility of learning about archeology. This craft appeared only in the next addition. There are also new resources and recipes.

Producing the professions of the "Second World War"

These are crafts, mastering which you can create clothes, weapons, elixirs and various items. These include:

  • Alchemy: allows you to create a variety of potions and elixirs. Main ingredient: grass. Bonus: effects from drunk potions are increased.
  • Engineering: it is possible to make inventions (for example, choppers and different satellites), clothes and other useful things. Bonus: There are improvements available for gloves.
  • Leatherworking: Having mastered this profession, you can make leather and chain clothes and shoes, bags, as well as improvements for ready-made things. Main ingredient: leather. Bonus: Enchanter for the Bracers.
  • Blacksmithing: You can create mail and clothing, shoes, weapons, as well as improve ready-made items. Bonus: allows you to use two additional sockets for gems.
  • Enchanting: Having mastered this craft, you can impose additional effects on clothes and weapons. Main ingredient: items that can be sprayed. Bonus: enchants for two rings.
  • Inscription: allows you to create characters that increase the existing abilities of players or give new ones. Bonus: Enchant for the Shoulders.
  • Tailoring: allows you to sew clothes and shoes, bags. Bonus: embroidery-improvement on the raincoat.
  • Jewelcrafting: You can make precious stones and gems for later use, as well as rings and other accessories. Bonus: gems are improved.

Collective crafts

From the above, it becomes clear that in order to produce something, resources are needed. They can be bought at an auction or asked from other players. And you can master the collective professions of the "Second World War" and independently receive the necessary resources:

  • Mining: in your backpack appears a pickaxe, with which you can collect various ores. Resource required for blacksmiths, jewelers and engineers. Bonus: Stamina increases.
  • Skinning: Carry a special knife with you to get the skin and fur from the animals you killed. Resource for tanners and tailors. Bonus: Critical strike rating increases.
  • Herbalism: allows you to collect flowers and grass. The resource required for alchemists and inscribers.

Additional Professions

These crafts allow you to obtain items that replenish health and power (mana, rage, and so on), and also find rare weapons and armor or earn gold. These include:

  • Archeology: traveling around the world, you can collect ancient artifacts, which allow you to get items for sale, or a rare weapon or armor.
  • Fishing: from reservoirs you can fish both fish and interesting objects.
  • Cooking allows you to create food and drinks that make up health and mana.
  • First aid: the character will learn how to make bandages from tissue to replenish his or her other's health, and also create poisons and serums.

"The Second World War": the best profession is ...

More often than not, players want to choose the craft in which you can earn more. In fact, if you have one character, it is better to choose the craft that corresponds to your class or abilities. For example, warlocks and mages wear cloth armor. Therefore, an actual profession for them is tailoring. Druids dress in the skin, so the best for them will be leatherworking.

In addition, and each race has a +15 bonus in a particular case:

  • Goblins are given in alchemy;
  • Gnomes - in engineering;
  • Elves of blood - in the enchantment;
  • Draenei - in herbalism;
  • Worgen - in the removal of skins.

Next to the derivative profession of the second you need to choose the appropriate collective:

  • Alchemy needs herbs (herbalism);
  • Blacksmithing goes alongside the mining business;
  • Engineering becomes easier to learn, too, along with mining;
  • Leatherworking is impossible without skinning;
  • Mining also facilitates the study of jewelry.

Thus, you provide yourself with the availability of the resources for the particular profession.

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