ComputersComputer games

Gaming Computers. Foggy Future of the Game Station

Every season, the retail market offers more and more powerful configurations of computer components, striking imagination with an unusual design of the case, and most importantly the price. The most interesting thing is that the buyer is always there. Who is the main consumer of gaming stations? These are gamers who are always aware of the latest developments in the world of games, as well as the category of people for whom the issue of the cost of a complex transistor toy does not matter much, and they prefer to have extra power in case of an iron box. Suddenly want to play.

Let's be honest, the sector of computer games is at the moment on the periphery of the software market, from time to time igrodel pamper the owners of top computers with new hits. It is clear that if you do not go out these demanding to system resources of games, then the demand for powerful game configurations will fall below the plinth. That is, it turns out that the manufacturers of video cards and other components are directly interested in the output of fresh games. It will not be surprising if it is revealed that GeForce, Radeon and other iron producers are stimulating the release of new software innovations. But this is just a version that has no evidence base.

The game market for consoles is in a much better position. Their products are in great demand. Not agiotage, of course, but nevertheless demand. In consequence of this, there are many new game hits. Desktop computers and laptops get only ported console games, which are not convenient to manage from the keyboard. But almost everyone can start the localization on their working computer or laptop.

It makes more sense to buy a modern game console and connect it to a larger TV than to pay a lot of money for a gaming powerful computer that will also become obsolete right before our eyes. And a year or two will already require a new upgrade.

In this regard, we conclude that the future of manufacturers of expensive components for computers is rather vague. And their customers will be only those fans for whom the constant upgrade of the desktop station is an inexpensive hobby. Such an enthusiasm for many can afford, in contrast to the collection of cars or flights on a single-seat aircraft.

How much trouble with the drivers, software, settings and overclocking the system. Very few people like it. In addition, the Windows operating system likes to make surprises in the bad sense of the word. You can start to get the brakes during a raw game. This is another scourge of the computer game industry. Often years developed by the young team the game is not fully worked out. Immediately the complaints of users begin. Developers stamp the patches and updates as the hostess pancakes in the kitchen. Who would like this? Virtually on the fingers of one hand, you can count spectacular action games or global strategies that went on sale in full condition.

It is not at all surprising that the computer gaming market will eventually be supported only by top-end producers and the category of enthusiasts who buy these components and tinker in the software part.

What is the point of paying at times more for iron and not having worthy games that would be released for these computers?

But to "drive" into a kerchief, gigabytes are not needed.

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