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Game "The Witcher 3": passage of the quest "Bloody Baron"

In this guide we will provide gamers with detailed information on how to pass in the game "The Witcher 3" quest "Bloody Baron" with all possible outcomes of events. His goal is to find Tsiri, who is the most native person for the Witcher.

Looking for the Bloody Baron

Sit on the Roach and drop into Vrognitsa, directly to the castle of the Baron. If in the tavern in the previous quest you killed all the people, then you will not be there to pay, and eventually through the gate to the castle will not be missed. Then you need to find an old man in the village. It will not be difficult to do this, since all the others will scatter in horror, and he will remain alone. For a small fee, he will tell you how to get around the castle gate. If you still do not want to pay, then you can try to find a workaround yourself. Once you find it, get down into the well. It is connected to a cave in which it is very dark. However, through it you need to go to get to the castle. Therefore, use the elixir "Cat". As soon as you get out of the well, the cat-scene between the baron and Geralt will begin immediately.

What will Philippe Stenger tell?

The bloody Baron will tell you that Tsiri was in his castle. From this moment the quest "History of Ciri: The King of the Wolves" begins at the same time. Once you execute it (you have to play for Ciri), the conversation will continue. The bloody baron will say that if Geralt wants to know everything else, then he must find out where his wife and daughter have gone ... It's worth noting that the quest "Bloody Baron", the passage of which we are considering, at this stage of the game will not be the only one. At the same time, it will be necessary to perform several more tasks. Just after the conversation, two new quests are launched - "Ciri's Room" and "Family Affairs".

"Ciri's Room"

Room Tsiri look for on the first floor, next to the kitchen. Immediately at the entrance will lie a gyroscope, take it with you. Also in the middle of the room will be the clothes of the girl - examine her. Take the book "The Unclear Nature of Spells" from the table and read it, then go to the kitchen and talk to the girl Gretka.

She will sit at the end of the kitchen. Give her the toy she was picked up and ask her about Tsiri. But since the girl does not know anything, she will only say that she heard about Ciri wanting to help a friend. Everything, the quest is small, on it it ends.

"Family affairs"

Search for the wife and daughter of Baron Geralt decides to start with their rooms. They are on the top floor of the house. In Tamara's room you will find a vessel for incense, a key, and near the bed - a doll-voodoo.

Next, using a witch's flair, follow the scent of the smell of incense. As a result, you will enter the pantry, where the altar of the Eternal Flame is installed. Then go to Anna's room and look at the candlestick on the table, then examine the wall on which the painting was supposed to hang. After examining the same picture taken: it is to your left. Apparently, now she closes the hole in the closet, go around the cabinet on the other side and open it to make sure of it. It turns out that there was a fight. Go to the table with the books and flowers and look at it. Directly at the entrance there is another table, on it wine is poured. Look at him. After Geralt smells, follow his trail. When you come to the place where the smell breaks, examine the bulging floorboard. There you will find an amulet. Return to the baron and discuss with him all that you have learned. But since the bloody Baron was very drunk on the night of the loss, he remembers almost nothing. About the same talisman, Philip will say that he made a local cossack, and advises to go to him.

In the house of the sorcerer

At the house of the sorcerer you will see four soldiers. You can just kill them, but you can find out what's wrong and they'll be kind. Such a development of events is also possible provided that you did not kill anyone in the inn, because otherwise they will ask Geralt about who he is and, after hearing the answer, rush into the attack. Having looked at the talisman, the cogs will confirm that he made this amulet in order to protect Anna from evil magic. Then he will say that he can spend a fortune to help the Witcher in search, but it turns out that his goat Princess was gone, and without it nothing will come out. Have to look. As a result, the bellows will give the giver, to which the goat always responds. Take it and go to the place indicated on the map. Having received the goat back, the witch will be taken to conjure, although the location of the wife and daughter of the baron does not tell him the spirits, but it turns out that the day before, Anna had a miscarriage. The dead child was not buried humanly and became a gaggle - a monster that sucks blood from pregnant women. Now you need to make a decision: kill Igoshu or turn it into a chura. But first you need to find it. Where his grave is, the bloody Baron knows for sure. Go to him.

Doubts

Near the castle the stables burn, which the baron himself set fire to. The groom will run up to you and say that his brother is in the stables, and he must be saved. To save him or not - to decide the player. Then go to the baron. After a couple of dialogs you will have to fight with him. After the fight, the Baron will recover a little and the next cut scene will begin. Then make a final decision about whether to kill or leave the Igosha alive, and go with the baron to the burial place. Use the oil for the sword for ghosts, if you still decide to leave the igoshu alive. As soon as you arrive, another cat-scene will begin immediately. If you decide to turn the igoshu into a chura, Geralt will order the baron to take the monster in his arms and carry it to the castle. On the way to you will be attacked by ghosts, and the igosha after their attack will try to escape from the hands of the baron. Calm it with the sign "axia". Next to the excavated grave under the porch of the house of the baron above the igoshes, a rite will be held, and then they will be buried. Geralt will order the baron to go to sleep, and he will remain waiting until the igosha turns into a chura.

Chur

When there is chur, you will need to follow it. Thus, he will lead Geralt to the smokehouse. Examine the yard and move on past the chor. Then he will lead you to a horse in the middle of the road, and next to it will be foulbroods. When you deal with the monsters, examine the corpse of the horse and move on with the chorus. Now you stop at the fisherman's house, which helped both girls escape from the baron. First he will say that he has not seen anyone here and the ladies do not know, but his son will accidentally blab. As a result, the fisherman will tell all about the fact that he really helped the girls escape, and also that Tamara is now in Oxenfurth, and Anna was attacked by a behemoth that she carried with her. But Geralt is now full of information that can be exchanged for information about Ciri, but on the way to the castle you can go to Oxenfurt, to Tamara. Talk with her and you can after talking with the baron, but in this case, the consequences and dialogues in the quest "Return to Krivoukhovy Topi" change.

Tamara

Tamara also settled in the house of Wojciech and hopes that with the help of his soldiers he will be able to find a mother. The father, that is, the baron, she hates and does not want to hear about him, and certainly is not going to return to him. Since it is pointless to persuade her, it is necessary to return to Philip.

Anna

After you perform the quest "The Bloody Baron" the passage of the task "Mistress of the Forest", you will be available new information about the whereabouts of Anna. Geralt will tell the baron that she serves witches from the Krivoukhov swamps. The Baron can share why he had such a difficult relationship with his wife, and after that he will finish the story about Ciri. And then he will ask the Witcher to go along with him to those very swamps and return Anna home. You can either agree or refuse. In the first case, the active quest "Return to the Krivouhovy Topi" becomes active. At this point, most of the plot associated with the Baron ends. You can safely return to Novigrad, but since the game The Witcher 3 is very large, it is not necessary to hurry with its passage. Better help Baron to find his wife.

Return to the swamps

I must say that in the game "The Witcher 3" "Bloody Baron" - one of the longest quests. However, we are already close to its completion. Now it remains only to visit the village of Steighera.

There was only one elder left alive. He will tell you about a black horse that has swept through the village, after which everyone started killing each other. And even recently, there were hunters for sorceresses with some girl, and they went to the side of the marshes. The Baron calls his people and goes to the swamps. There hunters for sorceresses fight with the Utopians. Then they search all the houses and find Anna, turned into a watery woman. After talking with Anna, go and find Ivashik. Then you will need to go down to the basement and at this stage of the quest passage in the game "The Witcher 3" - "The Bloody Baron" - make an important choice. To save Anna, one must correctly point out one of the four dolls that depict her herself. You will need a doll with a purple mallow. As a result, a woman will turn into a person, but, alas, still die. After the cut scene return to the castle of the baron. There you will see that he hanged himself from a grief on a tree. This sad fact nevertheless does not mean that the game "The Witcher" is being completed. "Bloody Baron" is considered to be passed at this stage.

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