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Perfect World, "Buddha's Tower": a guide

For all characters who have reached level 89 and fulfilled the task for the "first respect" of their faction (heaven / hell), the "Buddha's Tower" becomes available. Hyde is designed for experienced players who do not need to explain the basics. So at once we will get down to business.

Conditions

Despite the fact that access to this dungeon opens early enough, it is extremely difficult to go through it for several reasons.

  1. "Buddha Tower" (PV) is designed for one player, and no high-character will help you overcome it.
  2. When you enter the instance, all buffs are removed from you. Therefore, keep a bunch of twins in front of the entrance is useless.
  3. Without a good gear, you can not overcome one floor. And this means that having taken 90 lvl, you should buy the appropriate green equipment and sharpen it by +5.

At all complexities there is also a huge plus - special buffs. Passing floors, you will receive not only physical rewards, but also points for which you can raise an attack, defense or the amount of health. In a week, you can only get a reward for overcoming every 9 floors, but the points are piled up. Therefore, if you can master at least the first test, you can donate enough points to increase the missing characteristics and go on. Yes, it will be hard, but the reward is worth it. With the "Elysium" add-on, you can buy 4000 points of buffs for an indiscreet price.

Immediately should make a reservation. Despite the fact that the "Buddha Tower", a guide on which you read, is available very early, it is very difficult to go through the upper floors even to a well-dressed character. And the reward is suitable mainly for players who have reached 100 levels and have passed at least one "degeneration".

Preparation

The guide for the passage of the "Buddha's Towers" should begin with the proper preparation. It is possible to talk about the usefulness of those or objects indefinitely, so we will manage simple advice from the list of masthevs.

  1. Potions of seven kills per mana and HP. You can replace pelmeni, but then the passage of the tower can pour out a pretty penny.
  2. "Pharmacy", giving full immunity.
  3. Genie with the skills "Word of Truth", "Defender", "Pure Sphere".
  4. Ideal fit full Morai outfit with protection from mobs. In extreme cases, for a comfortable passage, a mixture of redhead and 8 rank is enough. If you do not have enough strength, you should raise the number of buffs and try again.

Now about the trials. "Tower of the Buddha" (PV) is quite monotonous. 108 floors and, except for bosses, only 8 types of tests.

1. Circle of the Buddha

The first test presented may seem complicated on the upper floors. In 3 minutes you need to fill 12 demon destroyers. In more difficult variants, other mobs will appear. Killing the demon-defender, you reduce the score of the stuffed monsters by 1, and the sorceress brings tons of damage. So you will need powerful single skills.

2. Salvation of the disciples

In three places in a circle there will be monks with followers who have enchanted "disciples". Your task is to kill them all, but leave intact the "enchantresses." After the death of each of the monks, the remaining ones are strengthened. So the ideal option would be almost instant killing them all. Unfortunately, one of them hangs on you "fights", and the other pillboxes are "bleeding" and "lightning." Therefore, when you kill another enemy, it is better to discard these effects.

3. The Five Elements

In the circle there are five pillars, which are activated in turn and impose on you the pillboxes of various elements. To remove it, you need to hit the opposite element. However, remember that as long as you have a debuff on you, you do a double damage to the third type of pillar.

It is best to reduce the health of the elements in turn and kill at the same time. Otherwise, there may be a situation where the pillar is killed, and you can not remove the pillbox. On the lower floors, this is not fatal, but after 50 it can be dangerous even for a well-dressed character.

4. The Spirit of the Elements

What else does the "Tower of Buddha" present? Hyde will continue a very specific test. At the start of the test, animals appear in the four corners and begin moving to the center. Your task is to kill as much as possible to weaken the future boss.

  1. The dragon increases the attack.
  2. Turtle - health.
  3. Phoenix is a magical defense.
  4. The tiger is physical.

Depending on your class, it's better to focus on your weaknesses. For example, playing with priests, it is better to kill a turtle, and an archer - a dragon. The main feature - the boss does not self-aggrandize, and the animals are not protected. So you have the opportunity to experiment with buffs. For example, to maximize the attack, while beating the animals, and then reset and before attacking the boss to raise the defense.

5. The Mirror of the Buddha

Mini-game in the genre of tower-defense. You can safely unscrew the buff on the attack to the maximum. After starting the test, place the guards in their places and begin to beat the pearl in the center of the room. So you earn points to improve and install new "towers." The best tactic is that when you simply alternate different types of "protection." With the final boss, the towers are better to help.

6. Otherworldly Invasion

It's simple. Running through certain points, you will call to the room a pack of mobs with a mini-boss. A total of 10 such points will appear. A total of 100 monsters. Your task is to get rid of the strengthened mobs, then the remaining Holy monk will destroy, but only those who belonged to the same pack. That is, you can collect all 100 in a room, but at the death of one "minikas" a monk will kill only 9 of his assistants. The test is easily passed by the siker and the magician. Just run on acceleration, activating all portals, and spam out mass attacks.

7. The Demon Hunter

In the room there will be two fighting NPCs. Your task, running on green spheres, to remove invulnerability from one of them and to beat by single blows. When your ally runs out of health, you can step into the magic circle and restore his health at the expense of your HP.

8. The Tower of Energy

A simple test is enough. To go through it, carefully read the pop-up messages and kill the desired mob. After this, using a special item, you need to push the dropped "soul" into the tower.

This ends the simple tests, and you can go to the consideration of the bosses that are found on every 9th floor.

9-18 floors

"The four heavenly kings" are the bosses that you will encounter on the first "petal". You need to kill 4 thick mobs in turn. They do not use auto attacks, but they have very unpleasant skills, taking 50% of their lives for a blow.

  1. One calls for "puddles".
  2. The second launches a fiery wall across the room. You can jump over or hide behind an emerging crystal.
  3. The third attracts and beats in the area around him.
  4. The latter hits half the room.

The main feature - after the death of the bosses do not disappear, but continue to spam their skills, being invulnerable. Your task is to bring them all to this state. Order the way you prefer to avoid shots.

27-36 floors

Who else sheltered the "Buddha Tower"? Hyde moves on to the next "petal" and his guard - the Golden Warrior. It goes through 5 stages.

  1. Kill the guards and with the raised weapon push the chest to the boss.
  2. Together with the emerging allies, beat Escher.
  3. When he turns them into statues, fight him alone.
  4. Kill the living statues.
  5. Wait for the enrage to go off and kill the boss.

45-54 floors

How to pass the "Buddha's Tower" in the PV on the next "petal"? Then you will be waiting for the Wrathful Sage. The boss is not particularly complicated, but will require a certain skill in tanking from you.

After you shed it, it will become invulnerable, and seeds of different colors will appear on the floor. Your task is to drive it through black and purple, and also avoid the blue ones. From time to time, there will appear areas directed towards the character. From them you need to run out and direct to the right spheres. Then the boss will be removed invulnerability, and you can kill him.

63-72 floors

Here you will meet the Vicious Maitreya. The boss is not particularly special. After his death, 15 flowers will appear, among which one must be found and killed. In total, you will have 4 attempts. To make it simple - always hit the central one and carefully read the tips.

81-90 floors

A witch-kite will be used by many servants to defeat you. Her witches inflict appreciable damage and impose a debuff on defense. Also there is an egg, from which snakes appear. The faster you kill the summoned creatures, the better for you.

99-108 floors

Finally we reached the top. The 99th floor of the "Tower of the Buddha" is guarded by the King of Demons Mara. The test consists of 2 parts and does not require special skills.

  1. You need to save the adventurers. Get up in the green sphere and when you get a vine of life, take it 20% off. After that, you will have a buff, with which you must auto-attack (even magician or priest) captives. This will restore them HP and "save".
  2. After all the adventurers are saved or killed, a battle will begin. The boss will use only one special attack, which he warns about 10 and 5 seconds before using. As soon as you see a warning message, repeat the procedure with the vine. This will protect you from destruction.

So you will be passed the "Buddha Tower". The awards are very diverse, and only the experience remains a permanent prize. Also, you can get the items for upgrade 8 rank, improve the star disk, dragon balls (up to +5), stele, blades for 9 rank.

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