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"Stalker: The Path of Man": passing the game

"Stalker" is a computer game that surprised many. It's no secret that the Slavic Igroprom very rarely issues worthy projects. Neither Russia, nor Belarus, nor Ukraine can boast of a large number of masterpieces recognized throughout the world. But "Stalker" is one of the few exceptions, because this stealth shooter has won millions of players around the world. In total, three parts came out, each of which deserves special attention - the developers did not hawtouril, did not try to cash in on the finished product, but did three full-fledged, quality games, one better than the other.

However, all the same, "Stalker: Shadows of Chernobyl" should be considered separately, since this project was successful to Ukrainian developers better than others. But this is not the only reason - it is also worthwhile to look at it also because of the existence of the modification "The Path of Man", based precisely on this part. This mod is incredibly successful and popular, but it does not contain a separate story company or a branch of an existing one. What is a modification of the "Stalker: The Way of Man", the passage of which, however, will take a very long time? What is it that attracts users so much?

The path of man - what is it?

If we are talking about the modification of "Stalker: The Path of Man", it's best to leave the passage in the end. After all, it is worth considering that this is not a story addition, so there is no separate campaign here. It is worth noting that the schedule has changed a lot for the better - this is exactly what worked first. But this is not all - the locations have been reworked, a large number of new places, characters, objects have been added. Of course, new adversaries were added, and some of the existing ones are redone.

A highlight of all this is the very essence of the modification. As mentioned earlier, it does not add a new plot, but it significantly prolongs the playing time. But how does this happen? It's very simple - this modification adds to the game more than seventy untypical quests that you can pass. This is another ten, or even twenty hours of gameplay in this wonderful game, which can not but rejoice. You will cope with the tasks assigned to you as you progress through the main storyline, which was not touched. Therefore, you will not lose anything if you install this mod - only get more vivid impressions from the game.

Now that you have an idea of what changes in the game are made by the modification "Stalker: The Path of Man", the passage can be considered more deeply and carefully. Naturally, it is impossible to record the detailed passage of several dozen quests, but it is possible to specify, for example, the location of certain key objects that are most difficult to find.

What is important in the new modification?

As you know, the series "Stalker" refers to stealth-shooters, that is, if possible, you need to act silently. But sometimes the main plot unfolds so quickly that you can hardly keep up with it. In doing so, you need to carefully approach each task in order to be able to fulfill it. In the quests, added by the modification "Stalker: The Path of Man", the passage is based on this aspect - moreover, it puts a special emphasis on it. You need to carefully read all the notes and magazines, study the locations, search the chests in search of hints. Only then you will have a chance to complete this or that quest. If you try to go through the game for speed, without lingering in the locations, then there is a huge chance that this modification will remain unnoticed by you. You will not be able to complete any of the quests you have started, and many of them you will not even take to perform. Therefore, if you want to get the most out of the game process, you need to seriously approach the tasks assigned to you. It is then that the passage of the game "Stalker: The Path of Man" will be a real holiday for you.

Initial Quests

The first problem can arise in your quest "Watch for the Fist." Passage of the game "Stalker: The Way of Man", by the way, will become increasingly difficult as the story progresses. Therefore, quests will also grow in complexity. For example, the above task is one of the simplest. You just need to go to the anomaly next to the bunker of Sidor and find an iron box, which is next to a large pipe - there will be the clock you want. In the next quest that the Fan will give you, you will need to find a special grass, a beautiful swamp. It's still easier here - you'll be able to find a swamp under the main bridge, as well as on both sides, so be guided specifically by this structure in this quest.

If you need to find a special artifact for Peps, which is called Chertic, - you are in the dump, or rather in its eastern part. There is a dead end in which a tree grows, you need to climb it - and there you will find an artifact. Do not rush to leave the landfill, because there you will have to execute one more quest - from Kuznetsov. He will ask you to find a hiding place, and he is located behind the easternmost pile of garbage. The heap is quite large, so you should not have problems with searches. Another cache you need to find on the instructions of the Chirka - for this go to ArgoProm, there you will find the barracks and get into the attic. By the way, in the dump you will need to find also the Dill machine - this assignment will be given to you by Prapor. The weapon is south of Kuznetsov's cache, next to a fallen tree. Well, the most interesting quest at the initial stage is the search for a special Art, which is called the Gift of Life. Pestretsov gives him a tip, but Solomon sends you directly to the mission. Here is the "Stalker: The Path of Man" passage - caches are scattered all over the world, they need to be found, not missing a single centimeter of the map, paying attention to all the clues. And then you will be waiting for success.

More art and caches

If you are interested in what the "Stalker: The Path of Man" is, the caches will be everywhere. You do not need to wait for something unusual, exciting or dramatic, because that's enough for you from the storyline. In this case, do not think that all the seventy quests - this monotonous boredom. This is not so - each task is logically justified, has its own background, its characters and an interesting denouement. Therefore, to fulfill them definitely makes sense.

Art for Sakharov you will need to look under x16 in the iron pipe, right at the dead end. Grandfather Cyril will give Natasha a tip to the Curative, and you, naturally, will need to find it. He is near the rock, you need to look under one of the stones. But, as there are a lot of stones in the area, you need to orient yourself to large concentrations of zombies.

Do not think that the tasks are all quite complicated - there are fairly simple quests. For example, Fedka will ask you to bring him gasoline, you can easily find the right canister in a dump under an abandoned UAZ car. Find a notebook that will ask you to bring him a Mole, it will be more difficult, but you will cope without any problems. You only need to get to the cliff and search the pipe that leads to it. A flash drive for Bullet can be found on the basis of bandits, but with the Scarlet flower it will be necessary to tinker. The miser had been given by Pestretsova, already known to you, and along it you need to go to the southern part of the forest. There you will find two chimerovolks, after the victory over which to find the art will already be easy.

For the game "Stalker" of the modes "The Way of Man" has become an excellent extension, which makes it much longer, but without making it more boring. Therefore, to install this mod is recommended absolutely to all fans of the series - it will force you to go through the game again, only to see it in a different light.

Quests are getting harder

If you decide to play in "Stalker: The Way of Man", the guide can be very useful to you, because with time the tasks before you will be more complex. Tips are less and less, and the necessary items are hidden more and more secretly. For example, you will need to find a clue black - you remember that at the beginning of the game you were already sent for grass. But then you just had to go down under the bridge, but here you need to find a suitable location and go through it almost completely, so that on the edge of the pipes you can find the right thickets. The flask for Kruglov needs to be looked for on the Wild, but it will not be so simple - you will first need to find an unfinished house where the mercenaries live. Next to it will be located a booth, behind which the desired object will be found. Another bulb for Kruglov can be found on Yantar, in a pipe located in the northern part of the location. The main distinguishing element is the presence of a large number of kinks. The game "Stalker: The Way of Man" is built in such a way that if possible, give you as many clues as possible. Your task is to decipher them and use them to achieve your goal.

Performing complex tasks

Complete passage of "Stalker: The Path of Man" can take you a very long time, because this modification is not a separate line. This means that you will need to go through the story itself, and in parallel you will have to perform additional tasks, so that it can take more than a dozen hours. And if you save your time, you can use the tips from the guide to find the right things faster. For example, when Travnik asks you to investigate x18, you do not need to inspect the entire area completely - pay attention to the far corner of the room, there you will find the documents intended for the Barman, and also do not forget to study the large flasks - in one of them there will be a hiding place And Travnik is interested. The barman, in addition to the documents, will also be interested in the PDA, but you will have to look for this item on Yantar. Concentrate on the bushes, as it is in them that you can find what you need. It should be remembered that you need a bush growing next to the tree, which greatly narrows the search area. Keep in mind that the end of the game "Stalker: The Path of Man" is the final, the passage of which will require you a lot of strength and skills, but in the end will lead to the last mission of the story campaign. And these quests do not exert any influence on it, so if you can not find this or that object in the bushes, forests or among the pipes, do not stop at it. Only the story line is important, and the rest you do for your own pleasure.

Multitasking Quests

Closer to the end of the game, you will increasingly meet quests, in which you will need to find not one object, but several. In this case, do not expect that they will all be in the same room. The level of "Stalker: The Path of Man" Final, the passage of which will draw a line under your efforts, will be the last in the campaign, and you might think that before completing it you need to complete all the remaining quests. But do not rush - the fact is that this mod adds to the game also the mode of freely, that is, after the end of the story campaign you can easily travel around the world and perform those quests that did not have time. However, it is better to finish assignments in the course of the game, even if they have several tasks in themselves. For example, Shurup will ask you in TD to find both the converter and the sledgehammer at once. The first item is located in a cache next to the stairs to the second floor, and the second - near the pipe, which is located already on the second floor. The methods of both objects are not too far from each other, which makes the quest easier than others from this genre. The passage of the fashion "Stalker: The Path of Man" can sometimes be quite difficult, so you should prepare yourself, and at the same time, and take the guide in case you do not seek success on your own.

The Benefit of a Video Walkthrough

There is an alternative option to help you in a difficult matter. You can watch the passage of "Stalker: The Path of Man" on specialized sites - many gamers record clips about how to solve a particular problem. On the one hand, this is a very useful method, because it immediately gives a visual idea of what you need to do in a given situation. But on the other hand, it completely deprives you of the pleasure of passing the game. If the text you just read, study, and then try to orient yourself on the terrain, then with video passing you immediately all chew and give in ready-made form, which is at times less exciting. So the best for the game "Stalker: The Path of Man" passage is a guide written by other gamers, but does not give you a visual picture that you would like to see in the game, and not on the Internet. Text passes have always been valued more among experienced gamers, but if you are not so important to the gameplay, then you can try and video.

Some of the hardest quests

As the storyline progresses, the final is coming up in the project "Stalker: The Way of Man", but before that you have many more tasks to perform. As mentioned earlier, by the end of the game quests are getting harder and more complicated, so you have to work hard to solve them. For example, Voronin will give you the task of finding three caches at once, and each of them will not be very easy to find. And they are located not very close to each other: one in the bar, the other on the Wild, and the third in general in x16 - there you will need to look into the room where the corpse of the Ghost is. The player will also need to find three caches, one of which will be on the Freedom base, where you will need to climb to the roof of the main building, another - on the roof of the bar, and the third - on the Wild. There you will need to get to the farthest apron, where you will find what you need. In general, closer to the end of the game you will need to search for solid caches - only sometimes you will be given tasks to search for special items. For example, an ecologist of German origin will ask you to find the video cassette you need - its location in the tunnel, in the corner, where there is an abandoned car. You will also need to bring Shurupa a couple of drawings - one of them you will find in the Dark, and the other in the dump.

Latest Quests

As mentioned earlier, by the end of the game, the modification quests will reach their maximum difficulty level, and you will have to work hard to fulfill them. Of course, this does not mean that they will be practically impassable, but if you compare them with those that you received on the starting segment of the game, the result will surprise you. If in the first missions you needed to bring an item from a nearby location without any difficulties on the way or problems with detection, then in the latter you will already have multilevel tasks, for which you will have to overcome the resistance of opponents, Notes and tips, as well as carefully combing the terrain to find the desired object. But, as you already understood, do not expect anything supernatural from these tasks. All of them are built on one principle: a non-player character gives you a quest to find an item, you collect tips that point to your location, find it and bring it to the right person.

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