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Poor optimization of Deus Ex: Mankind Divided: problems with acceleration

Optimizing Deus Ex: Mankind Divided is a question that excites so many gamers to date. This project was published just recently. And absolutely everything was waiting for him. Previous episodes of the game became true masterpieces of the genre. Therefore, everyone wanted to try the novelty more quickly: what can it offer gamers? After the release of the game, critics' reviews were almost entirely eulogized, largely due to the graphic component and a strong storyline, as well as a large number of innovations. However, they did not concern what excites the average gamer, optimization of the game.

The fact is that the newest project in technical terms suffers from so many problems. Among them, the low frequency of the frame change (FPS), departures is singled out. In addition, the minimum system requirements indicate that you need to have 8 gigabytes of RAM. In fact, it is better to stock up one that will be twice as large. The video card should be two gigabytes, minimum requirements. In the recommended, the figure is quite different - 4.

Problems with optimization

A huge number of gamers with the latest computers, meeting the recommended system requirements and even exceeding them, complained about low game performance. And not only on high or ultra-requirements, even at low! Of course, the poor optimization of Deus Ex: Mankind Divided is a developer's fault. But if you do not want to wait for the release of all the patches that fix the situation, then you have to deal with the settings yourself. This article will guide you through all the major graphical settings, showing what exactly and how to change, so that on your computer the game worked perfectly.

First steps

As you already understood, the optimization of Deus Ex: Mankind Divided leaves much to be desired. Understand this and the developers. Therefore, while working on the patches, a small instruction was issued with recommendations. There are those actions that will allow you to achieve better performance. Therefore, before you start to do manual tuning, it is better to try what the experts recommend to you.

Developers recommendations

First of all, you need to check the relevance of the drivers, in particular, the one that has a direct relationship to the video card. Update it to the latest version to make sure the problem is not that. Also, monitor the screen resolution. It is recommended to set it within 720p for low settings and 1080p for high settings. If you put a higher resolution, you can expect a drop in the rate of change of frames, brakes and other similar consequences.

Naturally, if your computer is more powerful than indicated in the recommended requirements, then you can choose a higher resolution. Another small tip - try running the game in windowed mode. This can save you some problems with departures. However, the optimization of Deus Ex: Mankind Divided is not really the best way. Therefore, the likelihood that these tips will not help you is quite high. Accordingly, you should consider in more detail what can be done to improve the performance of this project on your computer.

Quality of textures

It should be understood that in the case of the Deus Ex: Mankind Divided game, self-optimization will require you to have a deeper knowledge and a clear understanding of what each aspect is responsible for. The simplest example is the quality of textures. Many gamers stop on it. They reduce this figure to a minimum and go to try, how miraculously the performance of the game has changed from such an incredible setting.

It's time to disappoint them: the quality of textures, that is, how detailed they are drawn in the game, does not affect performance. The only reason it is worth lowering this indicator is because the high quality takes up too much video memory. Therefore, if you do not have a video card for four gigabytes, then it's better to put the quality of textures on a low level. However, the point was that in the case of Deus Ex: Mankind Divided, optimizing the game with one's own hands does not end at this point - there are still many changes ahead of you.

Filtering Textures

What causes the poor optimization of Deus Ex: Mankind Divided? Errors, crashes, and most importantly - a low frame rate. You should understand that you need to strive for a frequency of about 60 frames per second or higher. If this indicator is lower, then the impression of the gameplay will be worse. If it falls below 30 frames per second, then the brakes begin. The picture will become jerky. Therefore it is very important to raise the FBS to the proper level. But you should also understand that each high-level setting will take a certain number of frames per second, giving you a more impressive appearance in return.

An excellent example is the filtering, which is responsible for how the textures look like objects that are not in the gamer's focus. These are those that are located on the periphery. The lower this indicator, the more blurred and fuzzy the textures of the extreme objects of your field of vision will be, regardless of the overall quality. Therefore, it is recommended to set trilinear anisotropic filtering from 2x to 4x. Thus, you will lose no more than five frames per second, but you will get quite qualitative secondary textures. And this will make the gameplay more enjoyable.

If you want to see secondary textures as clear as possible, that is, set this indicator to a higher level, you should remember that you need to have a powerful computer for this. So how does Deus Ex's optimization work in this case: Mankind Divided? Problems with acceleration can be solved as follows. If your computer meets only the minimum requirements, set the filtration to 2x. At maximum, you can afford as many as 16x. If you have something average, then it's best to stop at 4x.

Quality of shadows

It is clear that the previous parameters had practically no effect on performance. You could only free the video memory by adjusting them. But the quality of shadows is one of the main pitfalls of modern games. When this parameter is set to maximum, the shadows become extremely realistic, smooth, soft. But at the same time such beauty is very powerful in performance. Therefore, it is recommended only to owners of very powerful computers. If you have a weak or medium technique, you will have to accept shadows that are not quite like the object that discards them, and they also have pixel edges. But it really can greatly improve performance. Therefore, if you are tormented in the game Deus Ex: Mankind Divided a terrible optimization, it is worth paying attention to the shadows in the first place.

Contact Shadows

If we are talking about shadows, then it is worth paying attention to one more point. It's no secret that because of how Deus Ex optimization: Mankind Divided is framed, departures happen quite often. And it really can be in the shadows. Although it is worth noting that in most cases they lead to strong lags and loss of frame rate. Now we are talking about contact shadows. The setting is responsible for situations where the shadows of two objects are encountered. This has a significant effect on performance. Therefore, you should disable this setting. Unfortunately, in this case the shadows will simply merge into one.

If your computer has a configuration that meets the recommended requirements, you can enable this setting to admire how the shadows are harmoniously superimposed on each other, forming darker areas where they intersect. But considering the fact that you are unlikely to pay attention to it during the game, if you still have problems even on a strong iron (it is possible in the case of this game), then this setting should be one of the first in the list on Off.

Temporary anti-aliasing

When it comes to temporal smoothing, Deus Ex: Mankind Divided immediately reveals a new optimization failure. The fact is that this setting, unlike the previous one, is quite noticeable. It is responsible for ensuring that the edges of objects in the game world are smooth, not pixelated. However, if you decide to put a high level on a computer that is at least a bit inferior to the one described in the recommended requirements, then an unpleasant surprise will be waiting for you. Therefore, we recommend that you turn off anti-aliasing on computers that meet the minimum requirements. And on other machines that do not reach the recommended requirements, set an average level.

Blur in motion and depth of field

These two parameters refer to those that in most cases gamers include to your taste. They do not greatly affect the performance. So you can experiment with them. In most cases, they do not have a strong impact on performance. For what do they answer, and how can you make your game more beautiful without damage to performance?

If you turn the blur in motion, then when you rotate the camera, the objects at the edge of the screen are blurred. This effect gives realism and even some degree of cinematography to what is happening on the monitor. As for the depth of field, it answers in most cases for the cut scenes. When it is activated, the camera during the conversations of the characters, for example, will focus on them, slightly blurring the background, which makes the game more aesthetic. Even with Deus Ex: Mankind Divided bad optimization, you can most likely afford these two chips. After all, they practically do not influence the performance.

Glow

As you can see, many settings add certain aesthetic elements to the game. Of course, they can easily be abandoned if you are not too demanding on the graphical component. But it is always much more pleasant to play at the maximum settings to admire all the beauties. That's why you need a strong computer. He will be able to draw this project, will be able to cope with those problems, which are far from the best optimization of Deus Ex: Mankind Divided.

Troubles can arise even from the smallest details, such as adjusting the glow. The fact is that it adds a bright and realistic light to all luminous objects: from the lamp to the sun. And on weak computers, it can be very hard to beat by performance. So pay attention to this point if you are having trouble with this game.

Volumetric light

Another item related to lighting can also greatly affect performance. Accordingly, it is necessary to behave with caution. This setting makes light passing through dust, fog and other such obstacles, voluminous. It looks stunning, especially on ultra-settings. But at the same time it requires an incredible amount of resources. Therefore, it is recommended to turn it off one of the first if you have performance problems. And ultra-settings only include if your computer exceeds the recommended system requirements.

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