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How to use Artmani?

Computer games have long ceased to be a curiosity: they are played by both schoolchildren and middle-aged people (and even more). Surely, players with experience remember the glorious year 2007 when a wonderful Chetomatic program appeared on the global Web. Its task is extremely simple - it's scanning the memory area of any running process, searching for the desired value and adjusting it. In simple terms, Chetomatic is a program for hacking some game parameters. For example, a player can give a character unlimited life energy or resources. However, the games became more complicated, and the program did not improve. The people demanded a convenient and effective alternative solution, and it did not take long to wait - Artmani appeared. In this cracker program, the basic idea remained similar to Chetomatic, so anyone who is familiar with Cetomatik will not have the question "how to use Artmani".

But now a new generation of players has appeared, and online games have firmly taken their place in the market. It is understandable that now not everyone knows how to use Artmoney. With the fact that games are becoming more difficult and able to crack them - the duty of any gamer. Today we will look at how to use Artmani.

First you need to download the program itself. It is recommended not to search for roundabouts, but to choose a free distribution directly on the developer's site. In how to use Artmani, there is nothing complicated. The downloaded program must be installed on the system. A corresponding start icon appears on the desktop. The first important point: to start Artmani should be before the game itself. In this case, the memory allocation will be more optimal.

Next, run the game itself and decide which parameter we want to change. For example, a character has 100 lives, but we need 1000 or, in general, we want to freeze the counter, in fact, having obtained immortality. We put the game on pause! This is the second moment, sometimes overlooked by beginners, who are studying how to use Artmani.

Now turn off the game. Note that not all games support this feature: sometimes the button combinations do not work or, which is just as unpleasant, the game application closes with an error. Minimize it in several ways, the standard one is Alt + Tab. You can also press the Win key to display the desktop. Users of Windows 7 can try the Aero function - "Win + Tab".

In the Artmani window, we call the list of running applications - the "Select Process" window and specify the game. We press the button "Search". In the "Value" window we type our numbers (100 lives). The process of scanning begins, the speed of which depends on the speed of the memory subsystem (two-channel access and the newest processors are welcome).

Now we come back into the game and achieve the change of the adjusted parameter (life should be less than or more than 100). Again, put on a pause, turn off.

Now in Artmani choose our game and press the button "Sift". In the window we enter a new value. A large list of detected addresses should remain only 2-3 (ideally - 1). If, after filtering, too many addresses remain, then again change the value in the game and reseed (without forgetting to enter a new value). The remaining one address is our data. A double click will move them to the right Artmani window. Here we edit the parameter, entering the desired "Value". For freezing, you need to put the cross in front. We return to the game and get invincible.

By the way, Artmani for online games can not be used, as real data is stored on the matching server, and it, for obvious reasons, is not available to a simple player for hacking. Attempting to break into the network game will cause the displayed value to be displayed, but in fact the change will not be applied.

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